solarus 1.6.5-2

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Description:

Solarus is an open-source Zelda-like game engine written in C++.

Files:

  • /usr/bin/solarus-launcher
  • /usr/bin/solarus-run
  • /usr/include/solarus/audio/ItDecoder.h
  • /usr/include/solarus/audio/Music.h
  • /usr/include/solarus/audio/OggDecoder.h
  • /usr/include/solarus/audio/Sound.h
  • /usr/include/solarus/audio/SpcDecoder.h
  • /usr/include/solarus/containers/Grid.h
  • /usr/include/solarus/containers/Quadtree.h
  • /usr/include/solarus/containers/Quadtree.inl
  • /usr/include/solarus/core/Ability.h
  • /usr/include/solarus/core/AbilityInfo.h
  • /usr/include/solarus/core/AndroidConfig.h
  • /usr/include/solarus/core/AppleInterface.h
  • /usr/include/solarus/core/Arguments.h
  • /usr/include/solarus/core/CommandsEffects.h
  • /usr/include/solarus/core/Common.h
  • /usr/include/solarus/core/config.h
  • /usr/include/solarus/core/config.h.in
  • /usr/include/solarus/core/CurrentQuest.h
  • /usr/include/solarus/core/Debug.h
  • /usr/include/solarus/core/Dialog.h
  • /usr/include/solarus/core/DialogBoxSystem.h
  • /usr/include/solarus/core/DialogResources.h
  • /usr/include/solarus/core/EnumInfo.h
  • /usr/include/solarus/core/EnumInfo.inl
  • /usr/include/solarus/core/Equipment.h
  • /usr/include/solarus/core/EquipmentItem.h
  • /usr/include/solarus/core/EquipmentItemUsage.h
  • /usr/include/solarus/core/FontResource.h
  • /usr/include/solarus/core/Game.h
  • /usr/include/solarus/core/GameCommand.h
  • /usr/include/solarus/core/GameCommands.h
  • /usr/include/solarus/core/Geometry.h
  • /usr/include/solarus/core/InputEvent.h
  • /usr/include/solarus/core/Logger.h
  • /usr/include/solarus/core/MainLoop.h
  • /usr/include/solarus/core/Map.h
  • /usr/include/solarus/core/MapData.h
  • /usr/include/solarus/core/PerfCounter.h
  • /usr/include/solarus/core/PerfCounter.inl
  • /usr/include/solarus/core/PixelBits.h
  • /usr/include/solarus/core/Point.h
  • /usr/include/solarus/core/Point.inl
  • /usr/include/solarus/core/QuestDatabase.h
  • /usr/include/solarus/core/QuestFiles.h
  • /usr/include/solarus/core/QuestProperties.h
  • /usr/include/solarus/core/Random.h
  • /usr/include/solarus/core/Rectangle.h
  • /usr/include/solarus/core/Rectangle.inl
  • /usr/include/solarus/core/ResourceProvider.h
  • /usr/include/solarus/core/ResourceType.h
  • /usr/include/solarus/core/Savegame.h
  • /usr/include/solarus/core/SavegameConverterV1.h
  • /usr/include/solarus/core/Scale.h
  • /usr/include/solarus/core/Scale.inl
  • /usr/include/solarus/core/Settings.h
  • /usr/include/solarus/core/Size.h
  • /usr/include/solarus/core/Size.inl
  • /usr/include/solarus/core/SolarusFatal.h
  • /usr/include/solarus/core/String.h
  • /usr/include/solarus/core/StringResources.h
  • /usr/include/solarus/core/System.h
  • /usr/include/solarus/core/Timer.h
  • /usr/include/solarus/core/TimerPtr.h
  • /usr/include/solarus/core/Transform.h
  • /usr/include/solarus/core/Transform.inl
  • /usr/include/solarus/core/Treasure.h
  • /usr/include/solarus/entities/AnimatedTilePattern.h
  • /usr/include/solarus/entities/Arrow.h
  • /usr/include/solarus/entities/Block.h
  • /usr/include/solarus/entities/Bomb.h
  • /usr/include/solarus/entities/Boomerang.h
  • /usr/include/solarus/entities/BorderKind.h
  • /usr/include/solarus/entities/BorderSet.h
  • /usr/include/solarus/entities/Camera.h
  • /usr/include/solarus/entities/CameraPtr.h
  • /usr/include/solarus/entities/CarriedObject.h
  • /usr/include/solarus/entities/Chest.h
  • /usr/include/solarus/entities/CollisionMode.h
  • /usr/include/solarus/entities/Crystal.h
  • /usr/include/solarus/entities/CrystalBlock.h
  • /usr/include/solarus/entities/CustomEntity.h
  • /usr/include/solarus/entities/Destination.h
  • /usr/include/solarus/entities/Destructible.h
  • /usr/include/solarus/entities/Door.h
  • /usr/include/solarus/entities/DynamicTile.h
  • /usr/include/solarus/entities/Enemy.h
  • /usr/include/solarus/entities/EnemyAttack.h
  • /usr/include/solarus/entities/EnemyReaction.h
  • /usr/include/solarus/entities/Entities.h
  • /usr/include/solarus/entities/Entity.h
  • /usr/include/solarus/entities/EntityData.h
  • /usr/include/solarus/entities/EntityPtr.h
  • /usr/include/solarus/entities/EntityState.h
  • /usr/include/solarus/entities/EntityType.h
  • /usr/include/solarus/entities/EntityTypeInfo.h
  • /usr/include/solarus/entities/Explosion.h
  • /usr/include/solarus/entities/Fire.h
  • /usr/include/solarus/entities/Ground.h
  • /usr/include/solarus/entities/GroundInfo.h
  • /usr/include/solarus/entities/Hero.h
  • /usr/include/solarus/entities/HeroPtr.h
  • /usr/include/solarus/entities/Hookshot.h
  • /usr/include/solarus/entities/Jumper.h
  • /usr/include/solarus/entities/NonAnimatedRegions.h
  • /usr/include/solarus/entities/Npc.h
  • /usr/include/solarus/entities/ParallaxScrollingTilePattern.h
  • /usr/include/solarus/entities/Pickable.h
  • /usr/include/solarus/entities/SelfScrollingTilePattern.h
  • /usr/include/solarus/entities/Sensor.h
  • /usr/include/solarus/entities/Separator.h
  • /usr/include/solarus/entities/SeparatorPtr.h
  • /usr/include/solarus/entities/ShopTreasure.h
  • /usr/include/solarus/entities/SimpleTilePattern.h
  • /usr/include/solarus/entities/Stairs.h
  • /usr/include/solarus/entities/StartingLocationMode.h
  • /usr/include/solarus/entities/Stream.h
  • /usr/include/solarus/entities/StreamAction.h
  • /usr/include/solarus/entities/Switch.h
  • /usr/include/solarus/entities/Teletransporter.h
  • /usr/include/solarus/entities/Tile.h
  • /usr/include/solarus/entities/TileInfo.h
  • /usr/include/solarus/entities/TilePattern.h
  • /usr/include/solarus/entities/TilePtr.h
  • /usr/include/solarus/entities/Tileset.h
  • /usr/include/solarus/entities/TilesetData.h
  • /usr/include/solarus/entities/TraversableInfo.h
  • /usr/include/solarus/entities/Wall.h
  • /usr/include/solarus/graphics/BlendMode.h
  • /usr/include/solarus/graphics/BlendModeInfo.h
  • /usr/include/solarus/graphics/Color.h
  • /usr/include/solarus/graphics/Color.inl
  • /usr/include/solarus/graphics/DefaultShaders.h
  • /usr/include/solarus/graphics/Drawable.h
  • /usr/include/solarus/graphics/DrawablePtr.h
  • /usr/include/solarus/graphics/DrawProxies.h
  • /usr/include/solarus/graphics/glrenderer/GlRenderer.h
  • /usr/include/solarus/graphics/glrenderer/GlShader.h
  • /usr/include/solarus/graphics/glrenderer/GlTexture.h
  • /usr/include/solarus/graphics/Hq2xFilter.h
  • /usr/include/solarus/graphics/Hq3xFilter.h
  • /usr/include/solarus/graphics/Hq4xFilter.h
  • /usr/include/solarus/graphics/quest_icon.h
  • /usr/include/solarus/graphics/Renderer.h
  • /usr/include/solarus/graphics/Scale2xFilter.h
  • /usr/include/solarus/graphics/SDLPtrs.h
  • /usr/include/solarus/graphics/sdlrenderer/SDLRenderer.h
  • /usr/include/solarus/graphics/sdlrenderer/SDLShader.h
  • /usr/include/solarus/graphics/sdlrenderer/SDLSurfaceImpl.h
  • /usr/include/solarus/graphics/Shader.h
  • /usr/include/solarus/graphics/ShaderData.h
  • /usr/include/solarus/graphics/ShaderPtr.h
  • /usr/include/solarus/graphics/SoftwarePixelFilter.h
  • /usr/include/solarus/graphics/SoftwareVideoMode.h
  • /usr/include/solarus/graphics/SolarusGl.h
  • /usr/include/solarus/graphics/Sprite.h
  • /usr/include/solarus/graphics/SpriteAnimation.h
  • /usr/include/solarus/graphics/SpriteAnimationDirection.h
  • /usr/include/solarus/graphics/SpriteAnimationSet.h
  • /usr/include/solarus/graphics/SpriteData.h
  • /usr/include/solarus/graphics/SpritePtr.h
  • /usr/include/solarus/graphics/Surface.h
  • /usr/include/solarus/graphics/SurfaceImpl.h
  • /usr/include/solarus/graphics/SurfacePtr.h
  • /usr/include/solarus/graphics/TextSurface.h
  • /usr/include/solarus/graphics/Transition.h
  • /usr/include/solarus/graphics/TransitionFade.h
  • /usr/include/solarus/graphics/TransitionImmediate.h
  • /usr/include/solarus/graphics/TransitionScrolling.h
  • /usr/include/solarus/graphics/VertexArray.h
  • /usr/include/solarus/graphics/VertexArrayPtr.h
  • /usr/include/solarus/graphics/Video.h
  • /usr/include/solarus/gui/about_dialog.h
  • /usr/include/solarus/gui/console.h
  • /usr/include/solarus/gui/console_line_edit.h
  • /usr/include/solarus/gui/gui_common.h
  • /usr/include/solarus/gui/gui_tools.h
  • /usr/include/solarus/gui/main_window.h
  • /usr/include/solarus/gui/quests_item_delegate.h
  • /usr/include/solarus/gui/quests_model.h
  • /usr/include/solarus/gui/quests_view.h
  • /usr/include/solarus/gui/quest_runner.h
  • /usr/include/solarus/gui/settings.h
  • /usr/include/solarus/gui/ui_about_dialog.h
  • /usr/include/solarus/gui/ui_console.h
  • /usr/include/solarus/gui/ui_main_window.h
  • /usr/include/solarus/hero/BackToSolidGroundState.h
  • /usr/include/solarus/hero/BoomerangState.h
  • /usr/include/solarus/hero/BowState.h
  • /usr/include/solarus/hero/CarryingState.h
  • /usr/include/solarus/hero/CustomState.h
  • /usr/include/solarus/hero/FallingState.h
  • /usr/include/solarus/hero/ForcedWalkingState.h
  • /usr/include/solarus/hero/FreeState.h
  • /usr/include/solarus/hero/FrozenState.h
  • /usr/include/solarus/hero/GrabbingState.h
  • /usr/include/solarus/hero/HeroSprites.h
  • /usr/include/solarus/hero/HeroState.h
  • /usr/include/solarus/hero/HookshotState.h
  • /usr/include/solarus/hero/HurtState.h
  • /usr/include/solarus/hero/JumpingState.h
  • /usr/include/solarus/hero/LiftingState.h
  • /usr/include/solarus/hero/PlayerMovementState.h
  • /usr/include/solarus/hero/PlungingState.h
  • /usr/include/solarus/hero/PullingState.h
  • /usr/include/solarus/hero/PushingState.h
  • /usr/include/solarus/hero/RunningState.h
  • /usr/include/solarus/hero/SpinAttackState.h
  • /usr/include/solarus/hero/StairsState.h
  • /usr/include/solarus/hero/SwimmingState.h
  • /usr/include/solarus/hero/SwordLoadingState.h
  • /usr/include/solarus/hero/SwordSwingingState.h
  • /usr/include/solarus/hero/SwordTappingState.h
  • /usr/include/solarus/hero/TreasureState.h
  • /usr/include/solarus/hero/UsingItemState.h
  • /usr/include/solarus/hero/VictoryState.h
  • /usr/include/solarus/lua/ExportableToLua.h
  • /usr/include/solarus/lua/ExportableToLuaPtr.h
  • /usr/include/solarus/lua/LuaContext.h
  • /usr/include/solarus/lua/LuaData.h
  • /usr/include/solarus/lua/LuaException.h
  • /usr/include/solarus/lua/LuaTools.h
  • /usr/include/solarus/lua/LuaTools.inl
  • /usr/include/solarus/lua/ScopedLuaRef.h
  • /usr/include/solarus/movements/CircleMovement.h
  • /usr/include/solarus/movements/FallingHeight.h
  • /usr/include/solarus/movements/FallingOnFloorMovement.h
  • /usr/include/solarus/movements/JumpMovement.h
  • /usr/include/solarus/movements/Movement.h
  • /usr/include/solarus/movements/PathFinding.h
  • /usr/include/solarus/movements/PathFindingMovement.h
  • /usr/include/solarus/movements/PathMovement.h
  • /usr/include/solarus/movements/PixelMovement.h
  • /usr/include/solarus/movements/PlayerMovement.h
  • /usr/include/solarus/movements/RandomMovement.h
  • /usr/include/solarus/movements/RandomPathMovement.h
  • /usr/include/solarus/movements/RelativeMovement.h
  • /usr/include/solarus/movements/StraightMovement.h
  • /usr/include/solarus/movements/TargetMovement.h
  • /usr/include/solarus/third_party/glad/glad.h
  • /usr/include/solarus/third_party/hqx/common.h
  • /usr/include/solarus/third_party/hqx/hqx.h
  • /usr/include/solarus/third_party/KHR/khrplatform.h
  • /usr/include/solarus/third_party/snes_spc/blargg_common.h
  • /usr/include/solarus/third_party/snes_spc/blargg_config.h
  • /usr/include/solarus/third_party/snes_spc/blargg_endian.h
  • /usr/include/solarus/third_party/snes_spc/blargg_source.h
  • /usr/include/solarus/third_party/snes_spc/dsp.h
  • /usr/include/solarus/third_party/snes_spc/SNES_SPC.h
  • /usr/include/solarus/third_party/snes_spc/spc.h
  • /usr/include/solarus/third_party/snes_spc/SPC_CPU.h
  • /usr/include/solarus/third_party/snes_spc/SPC_DSP.h
  • /usr/include/solarus/third_party/snes_spc/SPC_Filter.h
  • /usr/lib/libsolarus-gui.so
  • /usr/lib/libsolarus-gui.so.1
  • /usr/lib/libsolarus-gui.so.1.6.5
  • /usr/lib/libsolarus.so
  • /usr/lib/libsolarus.so.1
  • /usr/lib/libsolarus.so.1.6.5
  • /usr/share/applications/org.solarus_games.solarus.Launcher.desktop
  • /usr/share/icons/hicolor/16x16/apps/org.solarus_games.solarus.Launcher.png
  • /usr/share/icons/hicolor/16x16/apps/org.solarus_games.solarus.Runner.png
  • /usr/share/icons/hicolor/20x20/apps/org.solarus_games.solarus.Launcher.png
  • /usr/share/icons/hicolor/20x20/apps/org.solarus_games.solarus.Runner.png
  • /usr/share/icons/hicolor/24x24/apps/org.solarus_games.solarus.Launcher.png
  • /usr/share/icons/hicolor/24x24/apps/org.solarus_games.solarus.Runner.png
  • /usr/share/icons/hicolor/32x32/apps/org.solarus_games.solarus.Launcher.png
  • /usr/share/icons/hicolor/32x32/apps/org.solarus_games.solarus.Runner.png
  • /usr/share/icons/hicolor/40x40/apps/org.solarus_games.solarus.Launcher.png
  • /usr/share/icons/hicolor/40x40/apps/org.solarus_games.solarus.Runner.png
  • /usr/share/icons/hicolor/48x48/apps/org.solarus_games.solarus.Launcher.png
  • /usr/share/icons/hicolor/48x48/apps/org.solarus_games.solarus.Runner.png
  • /usr/share/icons/hicolor/scalable/apps/org.solarus_games.solarus.Launcher.svg
  • /usr/share/icons/hicolor/scalable/apps/org.solarus_games.solarus.Runner.svg
  • /usr/share/icons/hicolor/symbolic/apps/org.solarus_games.solarus.Launcher-symbolic.svg
  • /usr/share/icons/hicolor/symbolic/apps/org.solarus_games.solarus.Runner-symbolic.svg
  • /usr/share/man/man6/solarus-launcher.6.gz
  • /usr/share/man/man6/solarus-run.6.gz
  • /usr/share/metainfo/org.solarus_games.solarus.appdata.xml
  • /usr/share/pixmaps/org.solarus_games.solarus.Launcher.png
  • /usr/share/pixmaps/org.solarus_games.solarus.Runner.png
  • /usr/share/solarus-gui/translations/solarus_es.qm
  • /usr/share/solarus-gui/translations/solarus_fr.qm